3.5 KiB
3.5 KiB
Domain Entity Scaffold Template
Generate a domain entity with factory constructor, value objects, and errors.
Placeholders
{{Name}}— PascalCase entity name (e.g.,Training,Hour,Order){{name}}— camelCase (e.g.,training){{name_lower}}— all lowercase package name (e.g.,training){{name_snake}}— snake_case (e.g.,training)
File: domain/{{name_lower}}/{{name_snake}}.go
package {{name_lower}}
import (
"errors"
"time"
)
// {{Name}} is the aggregate root for the {{name_lower}} domain.
type {{Name}} struct {
uuid string
createdAt time.Time
// TODO: Add domain fields (all private)
// status Status // value object, not raw string
}
// New{{Name}} creates a new {{Name}} with validated invariants.
func New{{Name}}(uuid string) (*{{Name}}, error) {
if uuid == "" {
return nil, errors.New("empty {{name_lower}} uuid")
}
return &{{Name}}{
uuid: uuid,
createdAt: time.Now(),
}, nil
}
// Unmarshal{{Name}}FromDatabase reconstructs a {{Name}} from persistence.
// Bypasses validation — data was valid when stored.
func Unmarshal{{Name}}FromDatabase(
uuid string,
createdAt time.Time,
// TODO: Add all persisted fields
) *{{Name}} {
return &{{Name}}{
uuid: uuid,
createdAt: createdAt,
}
}
// Accessor methods — expose state without allowing mutation.
func (t {{Name}}) UUID() string {
return t.uuid
}
func (t {{Name}}) CreatedAt() time.Time {
return t.createdAt
}
// TODO: Add behavior methods using domain language.
// Examples:
//
// func (t *{{Name}}) Approve() error {
// if t.status != Pending {
// return ErrNotPending
// }
// t.status = Approved
// return nil
// }
//
// func (t *{{Name}}) Cancel() error { ... }
// func (t *{{Name}}) Submit(details string) error { ... }
File: domain/{{name_lower}}/errors.go
package {{name_lower}}
import "errors"
// Sentinel errors — simple, no context needed.
var (
ErrNotFound = errors.New("{{name_lower}} not found")
// TODO: Add domain-specific errors
// ErrAlreadyCanceled = errors.New("{{name_lower}} already canceled")
// ErrNotPending = errors.New("{{name_lower}} is not in pending state")
)
// Typed errors — carry context for logging/display.
// Example:
//
// type ForbiddenError struct {
// RequestingUserUUID string
// OwnerUUID string
// }
//
// func (e ForbiddenError) Error() string {
// return fmt.Sprintf("user %s cannot access {{name_lower}} owned by %s",
// e.RequestingUserUUID, e.OwnerUUID)
// }
File: domain/{{name_lower}}/status.go (Optional Value Object)
package {{name_lower}}
import "fmt"
// Status is a value object — cannot be constructed with arbitrary values.
type Status struct {
s string
}
var (
Pending = Status{"pending"}
Approved = Status{"approved"}
Canceled = Status{"canceled"}
)
func NewStatusFromString(s string) (Status, error) {
switch s {
case "pending":
return Pending, nil
case "approved":
return Approved, nil
case "canceled":
return Canceled, nil
default:
return Status{}, fmt.Errorf("unknown {{name_lower}} status: %s", s)
}
}
func (s Status) String() string {
return s.s
}
func (s Status) IsZero() bool {
return s == Status{}
}
Post-Creation Checklist
- All struct fields are private (unexported)
- Factory constructor validates all invariants
- UnmarshalFromDatabase accepts all persisted fields
- Value objects are struct wrappers, not type aliases
- Behavior methods use domain language, not CRUD
- Errors are sentinel vars or typed structs